1.4 College Board Video Notes

1.4.1

  • Errors are innevitable in programming
  • In errors in an algorithm or program, there are 4 types of errors:
    • Logic Error:A mistake in the algorithm that causes it behave incorrectly or unexpectedly
    • Syntax Error: A mistake in the program where the rules in the programming language are not followed
    • Run-time error: Mistake in the program that occurs during the excecution of the program. Dependent on the language. Usually refered to as a bug.
    • Overflow error: error that occurs when a computer attempts to handle a number that is outside of the defined range of values.

1.4.2

  • Understanding how to correct errors is essential to programming
  • Best ways to correct errors
    • Test cases
    • Hand tracing
    • Visualizations
    • Debuggers
    • adding extra output statements.
  • The syntax error is usually the easiest error to fix
    • it tells the programmer which line and what the error was.
  • Logic errors are difficult to find and fix.

1.4.3

  • Programmers should come up with testing schemes to ensure that their program works.
    • Identify inputs and correspondng exprected outputs or behaviors check the correctness of the algorithm or program.
  • Defined inputs used to test a program should demonstrate the different exprected outcomes that are at or just beyond the min and max of input data
  • Program requirements identify appropriate defined inputs for testing.
  • As soon as they start programming, they should constantly be testing.

Identifying and Correcting Errors Quiz

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Hacks

  • We could have many syntax errors, becuse most of my group is not expirienced with coding in any language.
  • After we manage to create the code for the journal we will do test runs of every mood, category and journal type.
  • If we do expirience any bugs, we will converse as a group, discuss with classmates, search up on google, or ask the teacher for assistance to fix it.
  • We will rerun the code evertime we add something to ensure that it works.
  • Our steps to testing will be 1: Code the interface, 2: code the journal, and 3: code the lists, making sure to test and document evertime.